
Laurel
I have to agree with others that (a) they need a way to save progress within a chapter, & (b) we need the ability to buy the whole game at once, not an incremental payment situation. It looks like they've dropped the price to $2 instead of $3/chapter, but still. Especially with the warnings from others about a difficult platformer/arcade mini game later on, plus the lack of dialog - or color in the graphics - it's just not interesting enough for me to spend, much as I do love point & click.
13 people found this review helpful

Ran Arad
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The quality keeps dropping the more you progress. The first part is the best, but as you continue, there is more and more pixel hunting, moon logic, and uninspired puzzles. The game has you playing a bad sodoku, simon, and five levels of a clunky platformer, with an on-screen timer. The checkpoints are also frustrating, I had to repeat long annoying minutes of gameplay after taking a break. I'm sorry I paid, the first part would have left me satisfied.
2 people found this review helpful

Alicia Shanks
Quirky fun! The tasks to complete to advance are a novel type of logic that is refreshing. There are still some "classic" logic puzzles here and there, but most objectives have a new twist. The thing that might discourage some players is that you will inevitably try something that is incorrect and waste a tool/resource and then have to reload the scene by going into the main menu and select continue. You'll have to redo a few things, but it's an ad free do over which is a win in my book!
5 people found this review helpful