Pocket Rogue (Simple Roguelike

Contains ads
4,7
1,95K reviews
50K+
Downloads
Content rating
PEGI 3
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About this game

◆ Overview

Pocket Rogue is a simple roguelike. It's so simple, you can play it with one hand!
Play it on your way to school or while commuting to pass the time!

◆ Game Description

• Buttons:
Direction Buttons: Moves the player in the direction the arrows are pointing.
Compass Button: Shows the direction the player is facing. Pressing it rotates the player in a clockwise direction.
Arrow Button: Shoots an arrow in the direction the player is facing. Arrows are unlimited.
Sword Button: Attack in the direction the player is facing.
Inventory Button: Displays the inventory where items can be equipped or used.

• Symbols:
【@】: The Player (You)
【|】: Vertical Wall
【-】: Horizontal Wall
【.】: Floor
【#】: Aisle
【+】: Door
【%】: Stairs
【^】: Trap
【)】: Sword
【(】: Arrow
【[】: Shield
【=】: Ring
【!】: Medicine
【?】: Scroll
【:】: Food
【*】: Jewel
【&】: Adventurer's Journal (adventure tips)
【$】: Ad Store
【A-Z】: Monster

• Monster Colors:
White: Beasts
Brown: Spirits
Gray: Devils
Green: Reptiles

◆ Miscellaneous

Rankings are deleted from time to time.
Updated on
10 Aug 2024

Data safety

Safety starts with understanding how developers collect and share your data. Data privacy and security practices may vary based on your use, region and age. The developer provided this information and may update it over time.
This app may share these data types with third parties
Location and Personal info
This app may collect these data types
Location, Personal info and Device or other IDs
Data isn’t encrypted
Data can’t be deleted

Ratings and reviews

4,7
1,88K reviews
CP Eagan
20 March 2025
Great game. Almost perfect for what it is. I like that monsters are classed by color and represented by letters of the alphabet for 26 total. Clever. Would be nice if the game allowed the player to quickly autowalk to visible places with a single tap, since backtracking from deadends is frequent enough to be tedious. Could use some more variety, but for a traditional rogue game on mobile, it's really solid.
1 person found this review helpful
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A Google user
08 December 2019
Pretty neat. The problem is: I want to be a less casual player and more geeky by looking on outside sources to learn more about the game. I feel like using the correct items on the correct enemy is crucial to succeeding in this game. If you have a bottle of slugs, you could technically throw it at a snake(though it's impractical). But what do I do with a Flack? What's a flack? Wikis for Rogue and NetHack don't mention flacks. So what type are they? I could give 100 more examples. We need a wiki.
2 people found this review helpful
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sadak0826
30 December 2019
Thanks for your comment! Flack is a strange creature, sometimes a skeleton, a clown, or a slime. (Pocket Rogues are not traditional roguelikes, so leave the interpretation up to you!) Please do your best for the 50th floor!
A Google user
14 October 2018
The game is a VERY simplified version of a turn-based roguelike game for both controls and mechanics. Good to pass the time when you really have nothing better to do. While I did enjoy the game to some degree, I do have three problems with this game: #1. The fatigue system is has too much precedence. It's very difficult to carry any type of heavy shield or weapon without having to worry about your hunger. You can die of starvation very abruptly if you have anything equipped that drains your fatigue quickly. It's uncommon to find food in between the safe floors. Watching an ad with the merchant in the safe floors is the only surefire way to obtain food. #2. The item descriptions and dialogs are badly translated. It's hard to figure out what some items do without testing them first (you might die in the process). #3. The game can be VERY unfair at times. There will be moments where you go up one floor and suddenly appear next to a DRAGON (Very difficult creatures to kill) or find yourself in a closed room with FOUR REEVIATHANS (At a distance they can do crazy damage with their fireballs). In my opinion, turn-based roguelikes should allow you to pick your fights, not have them be forced.
1 person found this review helpful
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sadak0826
17 October 2018
Hello Nuclear Nadal Thanks for your comment! I think that by the heavy weapon, the speed at which hungry decreases is too early. I will fix it! The reason why the explanation of the item is difficult to understand is because my translation technique is immature! I will talk to friends who can speak English.

What's new

- Version 3.7.0
Added new maps
- Version 3.6.0
Fixed an issue where it was not possible to continue
- Version 3.5.0
Update Something