
zombieguy6
damn, the impossible game definitely fell off a big cliff. firstly, why is the game now all "mobile franchise mode"? everything is pay2win, even achievements, WHAT!? achievements are supposed to be rewarding when the player has enough skill to do certain levels, while this game LITERALLY HAS AUTO-PILOT MODE, i'm not even mad that you have to pay to get new levels (which the original also did) anymore, if the "blocks" currency isn't available for free in some way, i don't think this game's saved.
3 people found this review helpful

Ethan
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When I played this for the first time, it felt like an easy 5 stars for me. But now, even the game is still very good, I think it deserves 2 stars mainly because of this reason. MAKE ACHIEVEMENTS FREE. Achievements is something you obtain after doing something. If you gotta pay 5$ for it, it just isn't achievements anymore. Achivements also effect editor stuff, which means we can't make fun and unique gameplay without it. And also I've lost my progress twice for some reason
10 people found this review helpful

Zach Schultz
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I'd give it 3 and a half stars but that's not an option I guess. The game would be much MUCH better if it were more sight-readable. The visuals are actually great and the music is good as well. It can get pretty annoying after even a little bit when you can't even read half of what the levels throw at you. Like moving platforms and gears specifically. Reminds me of when gd 2.0 came out Im really not a huge fan of the gun mode either. It's awkward to when you have to do quick inputs over and over
264 people found this review helpful