
jacob rogers
either I haven't figured it out quite yet. or it's missing features that are also in the game, which makes it hard to collaborate with the app. for example; in the game you can "peak" through a door without opening it, and once you open a door it can't be closed. but the app only does the door open, no peaking. I also had a wizard get stuck in a corner between a chair and a chest, and because you can't walk diagonal, apparently they also can't climb over objects.
1 person found this review helpful

Paul Spreitzer
I have been enjoying the opportunity to play solo -- my wife isn't interested and my cats are a little TOO interested! 😆 I have not had any of the glitches or issues that previous reviews have mentioned. However, in one of the original quests, my dwarf is still standing in a room, having been turned into stone (supposedly "for 5 turns"). I have no idea how to free him. His name is Thrymm, and he'd love to be able to swing his newly-purchased battle axe again!
24 people found this review helpful

Hans Möller
Intuitive and simple. Let's you do as little or as much with the app as you choose. ( you could even run the monsters by hand and just use the app for exploration.) Great narration. However, there's a couple of niggles that make it a chore to use. 1. the actions menu takes too long to open 2. map scrolling when moving cause chosen path to veer off and could potentially trigger traps 3. a way to end the mission without having to move all way back to stairs would be nice.