
James Montelongo
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It's a good concept, but fundamentally the difficulty comes from poor ui choices than level design. For some odd reason, you can draw tracks to snap to other railways to divert trains from collisions or towards pickups. This is odd because railways have well defined concept of rail switches. For the life of me, I can't understand why the devs opted for the finicky drawing method as opposed to just tapping switches. Drawing just messes up too frequently.
2 people found this review helpful
Infinity Games, Lda
July 5, 2025
Hey James! Thanks for your feedback! 🙌 I totally get your point about the drawing method. We aimed for a unique touch, but I hear you on the finicky part. We're always looking to improve! If you have more detailed suggestions, hit us up at
[email protected]. Keep gaming! 🚂✨ - Luis

Michael Bunning
The game looks great, and the general idea is a fun one, but the controls are far too unresponsive. I'm constantly struggling to send a train to the correct line. This might not be too bad if I could memorise a pattern to perfect, but the train and passenger starting locations are randomised so that's not an option. Add in timing based controls to avoid obstacles and I feel like I'm fighting against the game. Disappointing, as the game has great potential.
11 people found this review helpful
Infinity Games, Lda
October 8, 2024
Hey Michael! Thanks for your thoughts! We're glad you like the game but sorry to hear about the controls. We're always looking to improve, so stay tuned for updates! If you enjoy it, consider raising that 3-star to a 5-star! 💖✨ Cheers, Luis!

Connor Patterson
It is a very fun game to pass the time, but controls are finicky at best and frustrating at worst. I can't tell you how many times I've lost a run to a train just deciding not to stop after I tap it. Or to a track creation preview just magically switching before it gets placed. Some levels have tracks that are very close to each other, which is good for difficulty, but when the difficulty stops being about timing and starts being about dealing with unreliable controls, the game quickly loses fun
57 people found this review helpful