
J M
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A fun grid-based dungeon crawler, easily worth the low price. + Good gamefeel. Whacking enemies and smashing objects for loot feels satisfying. + Challenging boss fights that require good positioning and effective use of skills to beat. - Crafting is hard to use due to an inconvenient UI. - The story ends abruptly with no real resolution. ~ There is plentiful post-game content, but it requires a lot of grinding to make progress, so I recommend quiting after the final story boss.
24 people found this review helpful

Chloe Smith
The game itself is okay, but it hamstrings itself by restricting progress behind gold and then limiting quests per day to five, so this is NOT a game you can play seriously - it's for casual players and PAY TO WIN people ONLY. The boss fights are at first "interesting", but soon the vast majority of them rely on cheesy immunities that you, again, need gold, to level up to reach. Some of them you can grind out to overpower, but many you can't because the fights are just that cheap.
10 people found this review helpful

A Google user
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Pretty good RPG.. some poor translation in the text but a great looking game. Love the rogue-like aspect, but.. monsters are too damn easy, loot is prolific, and crafting is difficult due to high resource requirements. It feels very repetative, you're stuck defeating the same monsters over and over again grinding levels in the same place (the mine) until at least level 7. Basically, it has balance issues. Worth getting, as I'm sure that these problems will be resolved.
94 people found this review helpful