
Grizzly Bear
It's an interesting game for sure. I've seen several like it and of course this one is unique. I have 3 complaints though. There is no multiplayer: some mobs can get a little rough. It'd be nice to have a buddy to play with. Mob power creep is existent: over time you'll start to see mobs are getting tankier and dealing more damage. Your best and most efficient solution is to shell out and roll the gacha for better gear. Lastly you can't Change your name. Like ever. Don't make it anything dumb

OrochiTabris
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First impression is not the best. On its surface this seems like an okay roguelike shooter, with a playable character that isn't particularly appealing or unappealing. Servicable, I guess, though that puts it below several similar offerings that do more.[EVERYTHING IS OVERPRICED] The value you get out of the premium currency is not in line with other games. 800 crystals for the premium battle pass. That's $20. And that's not an extra premium version of a cheaper premium upgrade, that's the only upgrade. And it offers similar features found in other games' upgrades, while costing 2-4x more. The free pass doesn't look bad, but that's way too much for premium, $5-10 is the sweet spot for games like this. Have to factor in that other games are being played, how much non-whales are comfortable spending ($20 would have to be something really worth it), and just how much this game is actually worth paying into (roguelike shooters are generally not worth whaling, inexpensive packs and weekly/monthly subs, with reasonable pricing, are better). Chests seem similarly overpriced, though it's unclear if the items listed are all included or just the potential loot pool. [COULD HAVE BEEN TWIN-STICK SHOOTER] Instead, it's a single-stick shooter with auto-targeting. Which is fine, but is more appropriate with portrait-mode. With landscape-mode, it's a waste because the layout is ideal for twin-stick, and twin-stick provides more precise control. [FUSING EQUIPPED ITEMS CONSUMES ENERGY AND DESTROYS THEM?] I'm not sure I get this. It seems like I'm paying energy to destroy gear to get experience for my account. Fusing implies they're being combined into something better, which the tutorial specifically demonstrates. I'm not sure why fusing equipped gear into experience is a thing, or why it's also called "fusing" and not something more accurate, like "dismantle" or "break down." [ATTACK ANIMATIONS ARE ODD] When firing the first shot, it comes from wherever the barrel of the gun is during the idle animation. This results in the shots starting from slightly away from the barrel, or sometimes from the character's feet. I've seen a few other games where shots don't quite come from the weapon, and I don't know why they don't get fixed. [NO MAP OR SIDE-MISSION DISPLAY] There's no map. I got a side-mission from a robot to find his parts, and I'm just wandering around blindly because there's no map showing where I am and where I've been. There's also no indicator in the hud of how many parts I need and have found, I can only see that by finding the robot again (and I have to search for it, because there's no map).
96 people found this review helpful

UngodlyU
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It's a good game, but a little too bare bones. 1. There's hardly any variations in the levels and gear. 2. It shouldn't cost energy to "fuse" items. 3. One thing that shouldn't be a thing in games is cheap deaths, meaning; deaths that you can't avoid with skill. There's enemies that's 2-3 times faster than you, some that kills you in one hit, that you can't avoid - especially since there's a cooldown timer on dodge. And there's enemies that freezes you for so long you just have to stand there and die. And when you revive, there's no invulnerability period, so you can die again immediately. You can even get killed during the "power up"-choice/pause screen. The fact that the character is very zoomed in makes these things even worse. 4. There should be a possibility to change name once, if you happened to just accept the first one. 5. I'd like some options for the UI, like changing layout and size on the buttons. The dodge button and mining button is far too small. 6. Make it possible to delete items if you can't afford to fuse (so you can make space for other/better items if you want.)
40 people found this review helpful