Before fleeing her Mossad pursuers, the Warden leaves Grant a final gift—or is it a curse? An unknown Caravaggio, coveted by collectors, and hunted by the man who chained Grant to a sinking ship and left him for dead. When the painting goes missing, an ambitious art restorer will do anything to gain access to the lost work—even if it's over Grant's dead body.
Renaissance science and the artist's tragic life and untimely death provide the clues, while D.A.'s past rises to haunt the hunters. The last thing Grant wants is to get involved, but if his enemy wins the race, it's literally the beginning of the end: the flame to inspire the Apocalypse.
Research junkie E. Chris Ambrose has traveled to India, Nepal, China, Mongolia, Germany, France and England in pursuit of great stuff for stories! In the process,Chris learned how to hunt with a falcon, clear a building of possible assailants, and pull traction on a broken limb. A former adventure guide, Chris enjoys rock climbing, hiking, kayaking and coming up with new ways to push characters to their limits.