The book progresses systematically, dissecting successful and unsuccessful examples of world-building across various media and genres. It examines core elements such as history, geography, societal structures, and technology, demonstrating how their consistent interaction shapes immersive narratives.
By integrating theoretical frameworks from narratology, semiotics, and insights from cognitive science and game theory, World Logic offers a unique perspective on narrative design and audience perception. Written in an accessible style, the book avoids technical jargon while providing practical insights for writers, filmmakers, and game designers. It offers case studies and exercises to apply these principles, focusing on the underlying mechanics of world-building rather than marketing strategies.
Ultimately, World Logic equips readers with the tools to create resonant and enduring fictional worlds, improving not only entertainment but also the development of serious games and educational tools.