Introducing ZBrush 4

· John Wiley & Sons
3.3
12 則評論
電子書
464
頁數
評分和評論未經驗證 瞭解詳情

關於這本電子書

Design remarkably realistic creatures, people, and objects using ZBrush and the new edition of this top-selling book. Professional Hollywood animator and ZBrush artist Eric Keller combines his firsthand experience with detailed, step-by-step explanations to make you feel right at home with the interface and tools. The book reinforces the core concepts of ZBrush through fun, hands-on tutorials that will help you achieve amazing results.
  • Understand ZBrush's unique sculpting and painting technology
  • Take a tour of ZBrush 4's innovative interface and powerful toolkit
  • Work with digital clay and effectively use the full array of sculpting brushes
  • Master ZSpheres for armature and ZSketching for creating meshes
  • Explore exciting new tools for creating hard surface objects
  • Learn how to set lighting, create materials, and render in ZBrush
  • Create animated turntables within ZBrush to show off your work

The book includes a DVD with example files and models to help guide you through each lesson, as well as movies to show you the sculpting techniques used to create many of the digital sculptures.

Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.

評分和評論

3.3
12 則評論

關於作者

Eric Keller has been a professional 3D artist and high-end animator for film, commercials, and TV for over twelve years, creating animations and effects for Disney, Warner Brothers, ESPN, Harvard Medical School, Chase Bank, Genentech, and CBS. He got his start developing animations for scientific visualization at the prestigious Howard Hughes Medical Institute, where he worked with some of the world's leading researchers. Eric teaches digital sculpting at the Gnomon School of Visual Effects in Hollywood. He is the author of Introducing ZBrush, Mastering Maya 2011, Mastering Maya 2009, and Maya Visual Effects: The Innovator's Guide, all from Sybex.

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