Lucasfilm Games What

· Publifye AS
Libro electrónico
109
Páginas
Apto
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""Lucasfilm Games What"" uncovers the remarkable evolution of George Lucas's pioneering venture into interactive entertainment, chronicling how a small experimental group transformed into a powerhouse of gaming innovation between 1982 and 1990. The book reveals how this unique division, positioned at the intersection of Hollywood and Silicon Valley, revolutionized both the film and gaming industries through groundbreaking technological advancements and creative storytelling approaches.

Through meticulous research and firsthand accounts, the narrative explores three fundamental aspects: technological breakthroughs like the innovative iMUSE sound system and early 3D graphics, the development of iconic games such as Ballblazer and The Secret of Monkey Island, and the creative processes that successfully merged filmmaking principles with game development.

The chronological journey begins with the formation of the Games Group, progresses through the golden age of adventure games, and concludes with the transition to LucasArts. Drawing from previously unreleased company archives and extensive interviews, the book demonstrates how Lucasfilm Games' position within a film company fostered unique approaches to interactive storytelling and technical innovation.

It balances technical detail with engaging storytelling, making complex concepts accessible while maintaining historical accuracy. This comprehensive examination serves both as a historical document and a practical resource for game developers, film professionals, and technology enthusiasts interested in the evolution of interactive entertainment.

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