Integrating Video Game Research and Practice in Library and Information Science

· IGI Global
3.6
5 reviews
Ebook
300
Pages
Eligible
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About this ebook

Video games are now a ubiquitous form of media used by the majority of the American population. However, the academic research field surrounding this genre does not accurately reflect the pervasive influence of video games. The field of library and information sciences helps provide the necessary foundational support for this media.

Integrating Video Game Research and Practice in Library and Information Science brings together video gaming culture and its unique forms of communication with information behavior research. By detailing the nuances of video games and their influence, this reference book reveals communication patterns within society and provides comprehensive background and analysis for libraries, librarians, and information professionals.

Ratings and reviews

3.6
5 reviews

About the author

Jacob Ratliff is currently an avid video game player and information nerd who works a day job at a special library as a taxonomist, archivist, and all around info pro to support all of the other fun things that life has to offer. He has been playing games his entire life, and being able to connect video games to information is one of the best tricks he has been able to pull off: two great loves into one. [Editor]

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